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In July 2018, Jared Stern was hired to write and direct an animated DC League of Super-Pets film. The Justice League (consisting of Superman, Diana Prince / Wonder Woman, Victor Stone / Cyborg, Jessica Cruz / Green Lantern, and Bruce Wayne / Batman) will also appear. Marc Maron as Lex Luthor, the CEO of LexCorp and Superman's arch-nemesisĪdditionally, Kate McKinnon, Keanu Reeves, Thomas Middleditch, Ben Schwartz and Jameela Jamil have been cast in undisclosed roles.
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John Krasinski as Clark Kent/Superman, a superhero from Krypton that protects Metropolis and Krypto's owner.Diego Luna as Chip, a squirrel that acquires electric powers.Natasha Lyonne as Merton, a turtle that acquires super speed.Vanessa Bayer as PB, a potbellied pig that acquires the power to grow in scale.Kevin Hart as Ace, a hound that acquires the powers of super strength and invulnerability.Dwayne Johnson as Krypto the Superdog, Superman's dog.As will the immense detail in every map, many of which are colossal.When the Justice League are captured by Lex Luthor, Superman's dog, Krypto, forms a team of shelter-pets who were given super-powers: A hound named Ace, who becomes super-strong, a pig named PB, who can grow to giant-size, a turtle named Merton, who becomes super-fast, and a squirrel named Chip, who gains electric-powers. Much of which will be familiar to players of Men Of War. Roads are particularly nasty as they offer no cover, and a concealed unit can play absolute havoc with lone advancing troops and vehicles. To make matters more strikingly brutal, vision-ranges are considerably longer realistically so than in most other RTS games. As we've discussed, lone forces never survive very long. If your enemy builds up enough forces in the area, he'll send flanking forces trotting down the map to threaten your new recruits as you order them in. If you stall after capturing two out of three command-points in an area, the AI will reinforce the remaining point and start poking back. Moreover, consolidating your battle-lines is crucial. Roll a column of tanks up a road even high-end models such as the Tiger and they'll get picked off in pretty short order by AT-guns.Īny unit which advances unsupported is a wasted asset, because the enemy rarely fields a rock without a sheet of paper and a pair of scissors to hand.Ĭapture-points are generally surrounded by sandbags, but a well-placed cannon or AT shell can wipe them away. Run a bunch of infantry at a defended position and they'll get ventilated by machine-gun fire. What really characterises the experience is the slow sense of progression in each mission and the requirement for thoughtful application of resources. Own the roads and the Shermans can roll in. The American assault on Caen, for example, requires you to capture the town before armoured units can be fielded. In addition, missions present you with a set of conditions which must be met before key units become available. Infantry are automatically placed in intelligent, cover-providing locations when ordered. Enemy-held territorial capture-points are your step-by-step goals they provide a boost to your production-point income and unlock new purchase options. If ever a game denied the tank-rush philosophy it's Men Of War, and the required leapfrogging of combined arms across the map simulates the tooth-and-nail consolidation of territory with authenticity.Įach mission starts you off with a handful of infantry and a small pool of production points. The early missions we've played so far are chewy and delicious. There are 15 new missions in total, designed for single or co-op play, set across German and American campaigns. It continues Men Of War's unique tradition of memorable, hand-carved missions, each of which is a tight bundle of tactical puzzles in its own right. While it lacked a little of CoH's Hollywood sheen, it more than made up for that with detail, historical focus and sheer, mud-chucking brutality.Īssault Squad is the second expansion in the series, excluding a standalone (a third one Vietnam is also in the works). Or better still, Band of Brothers: The Game, with production values to match.Ģ009's Men of War feels like the only major development in the genre since. It was like Dawn of War's serious older brother. Think of a World War II real-time strategy title and Relic's Company of Heroes immediately springs to mind.